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17 results found.

Resource types: Print book E-book Article Journal Thesis Chapter
Academic search
Digital game based learning. Proceedings of the 4th International Symposium for Information Design, 2nd of June 2005 at Stuttgart Media University
Book
Book
Burmester, MichaelGerhard, DanielaThissen, Frank [Hrsg.] · KIT Scientific Publishing · ISSN 3866440103
El enlace apunta a material asociado, anexos, tablas, datos o página complementaria. No se marca como libro/texto completo.
Material complementario
Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia : The synthesized findings and research gap
Chapter
Chapter
So, Hyo- Jeong · Taylor & Francis · ISBN 9781315694382
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Retos y evidencias en la investigación con videojuegos en educación
E-book
E-book
Pedrera Rodríguez, María Inmaculada; Revuelta Domínguez, Francisco Ignacio · Ediciones Octaedro, S.L · 2019 · ISBN 9788418348143
Este libro presenta un panorama general y actualizado de las investigaciones centradas en el uso, desarrollo e intervención de los videojuegos y los serious games en el ámbito educativo. Junto con reflexiones generales...
Idioma Spanish
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Institucional
Digital Competence in Higher Education: A European Perspective
E-book
E-book
Bernal Bravo, César; Pérez-Valls, Miguel · Dykinson · 2023 · ISBN 9788411702942
This book is the result of a research project called EU-TeachPaaS, funded by the European Union through the Erasmus+ programme (2020-1-ES01-KA226-HE-095035). EU-TeachPaaS complies with the priority area “Innovative pra...
Idioma English
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Institucional
Emotional intelligence speaking activities for ESL classrooms
E-book
E-book
Roura Vivas, María Teresa · ExLibric · 2021 · ISBN 9788418912283
Emotional Intelligence for ESL Classrooms is my contribution to English language teaching. Rather than aiming at writing this book, the activities shaped themselves one day into the form of this book after completing my ...
Idioma English
Acceso institucional disponibleEl acceso puede requerir institución, suscripción, proxy, VPN o autenticación.
Institucional
The eternity of change: adaptation and legal-institutional reform in situations of redefinition of the statein spain (1476-1917)
E-book
E-book
Fernández Rodríguez, Manuela · Dykinson · 2024 · ISBN 9788410702981
This book is a comprehensive exploration of the evolution of laws and institutions in Spain from the reign of the Catholic Monarchs to the dawn of the twentieth century, delving into the rich history of a country that ha...
Idioma English
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Institucional
Generative adversarial networks
Article
Article
Ian Goodfellow; Jean Pouget-Abadie; Mehdi Mirza; Bing Xu; David Warde-Farley; Sherjil Ozair; Aaron Courville; Yoshua Bengio · Communications of the ACM · 2020
Generative adversarial networks are a kind of artificial intelligence algorithm designed to solve the generative modeling problem. The goal of a generative model is to study a collection of training examples and learn th...
Idioma English
Página del recurso disponiblePágina de referencia del recurso. El texto completo no está confirmado automáticamente.
Página del recurso
Overcoming catastrophic forgetting in neural networks
Article
Article
James Kirkpatrick; Razvan Pascanu; Neil C. Rabinowitz; Joel Veness; Guillaume Desjardins; Andrei A. Rusu; Kieran Milan; John Quan · Proceedings of the National Academy of Sciences · 2017
The ability to learn tasks in a sequential fashion is crucial to the development of artificial intelligence. Until now neural networks have not been capable of this and it has been widely thought that catastrophic forget...
Idioma English
El enlace apunta a material asociado, anexos, tablas, datos o página complementaria. No se marca como libro/texto completo.
Material complementario
IJIE (Indonesian Journal of Informatics Education)
Article
Article
Universitas Sebelas Maret; Indonesia · ISSN 2549-0389
Subjects / keywords: classroom action research, information systems, technology in education, informatics in education, game based learning, computer engineering; Education: Education (General); Science: Mathematics: Instruments and machines...
Idioma English
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Open Access
Ludic Language Pedagogy
Article
Article
James York; Japan · ISSN 2435-2349
Subjects / keywords: pedagogy, game based learning, literacy, education, language teaching; Education; Language and Literature: Philology. Linguistics: Language. Linguistic theory. Comparative grammar: Language acquisition
Idioma English
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
International Journal of Serious Games
Article
Article
Serious Games Society; Italy · ISSN 2384-8766
Subjects / keywords: serious games, assessment, human-computer interaction, simulation, education, game-based learning; Education; Science: Mathematics: Instruments and machines: Electronic computers. Computer science: Computer software
Idioma English
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Italian Journal of Educational Technology
Article
Article
Firenze University Press; Italy · ISSN 2532-4632
Subjects / keywords: learning technologies, technology-enhanced learning, open and online education, mobile technologies and social media, educational technology, game-based learning; Education: Special aspects of education
Idioma English
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.Disponible en 2 proveedores
Open Access
Technology Assisted Language Education
Article
Article
Razi University; Iran, Islamic Republic of · ISSN 2981-1465
Subjects / keywords: game-based language learning, artificial intelligence in language education, machine translation and language pedagogy, computer-assisted language learning, technology assisted language education; Language and Literature...
Idioma English
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.Disponible en 2 proveedores
Open Access
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