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57 results found.

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MANTRA game analytics: effectiveness of educational mobile game on knowledge gain and retention of Female Community Health Volunteers (FCHVs) and women in rural Nepal assessed through game analytics
Article
Article
Sonja Mueller et al · BMC · 2026 · ISSN 1471-2458
Abstract Background Mobile technology can deliver public health interventions to reach remote populations such as unique mHealth interventions aimed at low-literacy audiences in low resource settings. This research study...
LCC LCC:Public aspects of medicineIdioma English
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Open Access
Designing and Studying the Effectiveness of Nava Game Multimedia Software in Teaching the Diagnosis of Dysarthria Symptoms in Speech Therapy Students
Article
Article
Parvaneh Rahimifar et al · Shiraz University of Medical Sciences · 2026 · ISSN 2345-6167
Background: Previous studies have found educational games effective in improving students’ learning quality and enhancing their ability to apply material in clinical environments. Therefore, this study designed the Nav...
LCC LCC:Therapeutics. PharmacologyIdioma English
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Material complementario
The game as an educative pretext: educate and educate oneself in a health formation program
Article
Article
Cleidilene Ramos Magalhães · Universidade Estadual Paulista Júlio de Mesquita Filho (UNESP) · 2007 · ISSN 1414-3283
This article is focused on a game-based educative experience, developed with students of the 1st year of the Medicine program of a federal public educational institution. The game was used as a privileged strategy to app...
LCC LCC:Public aspects of medicineIdioma English
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Open Access
GOPS: A general optimal control problem solver for autonomous driving and industrial control applications
Article
Article
Wenxuan Wang et al · Tsinghua University Press · 2023 · ISSN 2772-4247
Solving optimal control problems serves as the basic demand of industrial control tasks. Existing methods like model predictive control often suffer from heavy online computational burdens. Reinforcement learning has sho...
LCC LCC:Transportation engineeringIdioma English
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Open Access
Pengembangan Permainan Labirin untuk Membantu Perkembangan Motorik Anak
Article
Article
Graficha Aryudhetika Kusuma · Department of Electrical Engineering, Faculty of Engineering, Universitas Khairun · 2016 · ISSN 2354-8924
Labyrinth an astound as a mind-boggling fanning street and has a great deal of stalemate which is regularly used to create motoric children, sharpen the capacity of kids to know the spaces, pathways through which to deci...
LCC LCC:Electrical engineering. Electronics. Nuclear engineeringIdioma English
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Open Access
STEM Skills Self-efficacy and Motivation: ANALYSIS OF OPPORTUNITIES AND CHALLENGES IN ELEMENTARY LEVEL
Article
Article
Erna Suhartini et al · LPPM Universitas Labuhanbatu · 2026 · ISSN 2303-355X
Purpose – The study examines the self-efficacy in STEM skills and the motivation of elementary school student in science learning on the theme of sustainable cities, highlighting gender and regional differences in East...
LCC TENDOkVkdWNhdGlvbg~~Idioma English
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Open Access
Application of Modern Development Tools in Increasing the Competence of the Staff
Article
Article
Lesya Verbovska et al · Vasyl Stefanyk Carpathian National University · 2021 · ISSN 2311-0155
The article substantiates the main components of improving staff competencies in the face of change. It is determined that taking into account and combining "hard skills" and "soft skills" skills allow you to use the acq...
LCC TENDOkVkdWNhdGlvbg~~; TENDOkVjb25vbWljcyBhcyBhIHNjaWVuY2U~Idioma English
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Open Access
Improvement of the Quality of Future Engineers’ Social and Humanitarian Training in the Higher Technical Education Institution
Article
Article
Mykhailo Palahniuk · Vasyl Stefanyk Carpathian National University · 2022 · ISSN 2311-0155
The article highlights the urgency of training highly qualified and competitive engineers in the labor market under the requirements of the world economy, the level of technological development, and taking into account s...
LCC TENDOkVkdWNhdGlvbg~~; TENDOkVjb25vbWljcyBhcyBhIHNjaWVuY2U~Idioma English
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Open Access
Improving the Quality of Teacher Training for the Organization of Dialogic Education of Primary School Students: Methodical Aspect
Article
Article
Kateryna Fomin et al · Vasyl Stefanyk Carpathian National University · 2022 · ISSN 2311-0155
The article presents organizational and methodological aspects of professional training of future primary school teachers for dialogic learning of students. Dialogic learning is a kind of interactive organization of the ...
LCC TENDOkVkdWNhdGlvbg~~; TENDOkVjb25vbWljcyBhcyBhIHNjaWVuY2U~Idioma English
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Open Access
Mobile device use in the primary school classroom and impact on pupil literacy and numeracy attainment: A systematic review
Article
Article
Claire Dorris et al · SAGE Publishing · 2024 · ISSN 1891-1803
Abstract Background Investment in mobile devices to support primary or elementary education is increasing and must be informed by robust evidence to demonstrate impact. This systematic review of randomised controlled tri...
LCC TENDOlNvY2lhbCBTY2llbmNlcw~~Idioma English
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Model of the Development of Creative Thinking Primary School Students in the Process of Extracurricular Work
Article
Article
Oksana Bilier et al · Vasyl Stefanyk Carpathian National University · 2023 · ISSN 2311-0155
The article considers the possibilities of modeling based on which a model of the development of creative thinking primary school students in the process of extracurricular work is theoretically justified and developed, ...
LCC TENDOkVkdWNhdGlvbg~~; TENDOkVjb25vbWljcyBhcyBhIHNjaWVuY2U~Idioma English
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Open Access
Preliminary Results of a Study Investigating Aviation Student’s Intentions to use Virtual Reality for Flight Training
Article
Article
Stephanie G. Fussell et al · Embry-Riddle Aeronautical University · 2020 · ISSN 2374-6793
Educators have incorporated technology into flight training for decades. These devices have increased in complexity since the Link trainers of the early 20th century, resulting in aviation training devices, full flight s...
LCC LCC:Motor vehicles. Aeronautics. AstronauticsIdioma English
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Open Access
The role of digital teaching methods in supporting practical skills training in the academic training of health professions – a scoping review
Article
Article
Tjorven Stamer et al · BMC · 2026 · ISSN 1472-6920
Abstract Background Digital teaching methods are established for imparting theoretical knowledge in the training of health professions. While digital formats are increasingly used in education, evidence on their capacity...
LCC TENDOlNwZWNpYWwgYXNwZWN0cyBvZiBlZHVjYXRpb24~; LCC:MedicineIdioma English
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Open Access
A parallel implementation of Q-learning based on communication with cache
Article
Article
Printista, Alicia Marcela et al · SEDICI UNLP · 2002
Q-Learning is a Reinforcement Learning method for solving sequential decision problems, where the utility of actions depends on a sequence of decisions and there exists uncertainty about the dynamics of the environment t...
Idioma English
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Material complementario
Uma ferramenta de autoria para o desenvolvimento de adventures educacionais em realidade virtual
Text / resource
Text / resource
Hoffmann, Augusto Bohner et al · SEDICI UNLP · 1997
Este trabalho apresenta uma ferramenta de autoria para ambientes educacionais altamente interativos baseados na crença de que o aprendiz constrói seu conhecimento quando se torna um agente ativo do seu processo de apre...
Idioma Portuguese
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Open Access
Generative adversarial networks
Article
Article
Ian Goodfellow; Jean Pouget-Abadie; Mehdi Mirza; Bing Xu; David Warde-Farley; Sherjil Ozair; Aaron Courville; Yoshua Bengio · Communications of the ACM · 2020
Generative adversarial networks are a kind of artificial intelligence algorithm designed to solve the generative modeling problem. The goal of a generative model is to study a collection of training examples and learn th...
Idioma English
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Página del recurso
Aprendizaje de juegos mediante cúmulos de partículas con tamaño de población variable
Text / resource
Text / resource
Leza, María Victoria et al · SEDICI UNLP · 2007
El aprendizaje de juegos ha motivado el desarrollo de numerosas estrategias de Inteligencia Artificial. Si bien existen diferentes enfoques, la adaptación al entorno de información es una característica deseable cuand...
Idioma Spanish
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Open Access
Training a gaming agent on brainwaves
Article
Article
Bartolomé, Francisco et al · RI ITBA · 2022
"Error-related potential (ErrP) are a particular type of Event-Related Potential (ERP) elicited by a person attending a recognizable error. These Electroencephalographic (EEG) signals can be used to train a gaming agent ...
Idioma English
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Material complementario
Overcoming catastrophic forgetting in neural networks
Article
Article
James Kirkpatrick; Razvan Pascanu; Neil C. Rabinowitz; Joel Veness; Guillaume Desjardins; Andrei A. Rusu; Kieran Milan; John Quan · Proceedings of the National Academy of Sciences · 2017
The ability to learn tasks in a sequential fashion is crucial to the development of artificial intelligence. Until now neural networks have not been capable of this and it has been widely thought that catastrophic forget...
Idioma English
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IJIE (Indonesian Journal of Informatics Education)
Article
Article
Universitas Sebelas Maret; Indonesia · ISSN 2549-0389
Subjects / keywords: classroom action research, information systems, technology in education, informatics in education, game based learning, computer engineering; Education: Education (General); Science: Mathematics: Instruments and machines...
Idioma English
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Open Access
Ludic Language Pedagogy
Article
Article
James York; Japan · ISSN 2435-2349
Subjects / keywords: pedagogy, game based learning, literacy, education, language teaching; Education; Language and Literature: Philology. Linguistics: Language. Linguistic theory. Comparative grammar: Language acquisition
Idioma English
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Open Access
Design, implementation, and evaluation of a game-based application for aiding chemical engineering and chemistry students to review the organic reactions
Article
Article
Nunes da Silva Júnior, José et al · Elsevier Science · 2021 · ISSN 1749-7728
This article presents a multilingual (Portuguese, Spanish, English, and French) game-based application to the Android and the iOS platforms. The game allows undergraduate Chemical Engineering and Chemistry students to in...
Idioma English
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Open Access
Rheum4Games: A Game-Based Board Review to Enhance Confidence and Knowledge in Rheumatology for Internal Medicine Residents
Article
Article
Megan Schermerhorn et al · Association of American Medical Colleges · 2026 · ISSN 2374-8265
Introduction Internal Medicine (IM) residents have typically scored low on the rheumatology component of the In-Training Exam (ITE). While structured rheumatology electives can improve outcomes, these experiences are not...
LCC TENDOk1lZGljaW5lIChHZW5lcmFsKQ~~; TENDOkVkdWNhdGlvbg~~Idioma English
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Material complementario
A sportification model of the traditional Singkongan game: Development and content validation of Singkoball
Article
Article
Dhiya Ulhaq Oksa Pratama et al · UIR Press · 2026 · ISSN 2527-760X
Background: The lack of standardised rules and safety measures in traditional games limits their utility for structured physical activity and fitness promotion. In particular, the traditional Singkongan game, which invol...
LCC TENDOlNwb3J0cw~~Idioma English
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