Rancang bangun game edukasi "Noxious" sebagai media pembelajaran bagi pendidikan karakter remaja (Studi kasus di Kabupaten Bandung)
Wineu Siti Rachmawati et al · Universitas Negeri Yogyakarta · 2022
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Character education for teenagers through games is of particular concern, especially amid the world's labeling of Indonesia as having the most impolite society in Asia in 2020. This research aims to find out how to design educational games that are appropriate for character education media for teenagers and find out the results of the media feasibility test. This educational game is called "NOXIOUS" which was designed using the ADDIE development model, and group tests were carried out on 60 students in Bandung Regency. The test results get an average point of 0.76, and if it is rounded up to 1. In terms of severity rating, point 1 can be interpreted as a cosmetic problem category, so the problem only needs to be fixed if the project time is still available and the NOXIOUS educational game is suitable for use as a character learning medium. Recommendations for further studies can explore the effectiveness of similar games on more specific character variables.
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APA 7
al, W. S. R. E. (2022). Rancang bangun game edukasi "Noxious" sebagai media pembelajaran bagi pendidikan karakter remaja (Studi kasus di Kabupaten Bandung). https://doi.org/10.21831/jitp.v9i3.50991
MLA
al, Wineu Siti Rachmawati et. "Rancang bangun game edukasi "Noxious" sebagai media pembelajaran bagi pendidikan karakter remaja (Studi kasus di Kabupaten Bandung)." 2022. https://doi.org/10.21831/jitp.v9i3.50991.
Chicago
al, Wineu Siti Rachmawati et. 2022. "Rancang bangun game edukasi "Noxious" sebagai media pembelajaran bagi pendidikan karakter remaja (Studi kasus di Kabupaten Bandung).". https://doi.org/10.21831/jitp.v9i3.50991.
Harvard
al, W. S. R. E. 2022, Rancang bangun game edukasi "Noxious" sebagai media pembelajaran bagi pendidikan karakter remaja (Studi kasus di Kabupaten Bandung), Universitas Negeri Yogyakarta, available at: https://doi.org/10.21831/jitp.v9i3.50991 [Accessed 24 Jun. 2026].
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- Título
- Rancang bangun game edukasi "Noxious" sebagai media pembelajaran bagi pendidikan karakter remaja (Studi kasus di Kabupaten Bandung)
- Autor / colaboradores
- Wineu Siti Rachmawati et al
- Editorial
- Universitas Negeri Yogyakarta
- Año de publicación
- 2022
- ISSN
- 2407-0963
- ISSN
- 2407-0963
- Idioma
- eng
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