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Development of a serious game controlled by myoelectric signals

Sosa, Mariano et al · Springer · 2019

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This work presents the initial steps for the development of a serious game aimed at training users of upper limb prosthesis. In this initial phase, a virtual environment consisting of a soccer stadium was developed using Unity game engine. The game emulated the situation of a penalty kick where the users were able to control the direction to which the ball was kicked by contracting the muscles of the forearm. Experiments were performed on able-body subjects to assess their performance executing three series of ten penalties each. A score scale was implemented and the time needed to kick the penalties was measured. The results showed an intuitive and easy to play game, which was determined by the highly satisfactory performance of the subjects controlling the different functions of the game. Fil: Sosa, Mariano. Universidad Nacional de Rio Cuarto. Facultad de Ingeniería. Departamento de Mecanica. Grupo de Acustica y Vibraciones; Argentina Fil: Oviedo, Gonzalo. Universidad Nacional de Rio Cuarto. Facultad de Ingeniería. Departamento de Mecanica. Grupo de Acustica y Vibraciones; Argentina

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APA 7

Sosa, M. E. A. (2019). Development of a serious game controlled by myoelectric signals. Springer. http://hdl.handle.net/11336/161079

MLA

Sosa, Mariano et al. Development of a serious game controlled by myoelectric signals. Springer, 2019. http://hdl.handle.net/11336/161079.

Chicago

Sosa, Mariano et al. 2019. Development of a serious game controlled by myoelectric signals. Springer. http://hdl.handle.net/11336/161079.

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Sosa, M. E. A. 2019, Development of a serious game controlled by myoelectric signals, Springer, available at: http://hdl.handle.net/11336/161079 [Accessed 7 Aug. 2026].

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Titolo
Development of a serious game controlled by myoelectric signals
Autore / collaboratori
Sosa, Mariano et al
Editore
Springer
Anno di pubblicazione
2019
ISSN
1171-1177
ISSN
1171-1177
Lingua
Inglés

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