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Grid desktop computing for constructive battlefield simulation

Repetto, Alejandro Juan Manuel · SEDICI UNLP · 2009

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It is a fact that gaming technology is a state-of-the-art tool for military training, not only in low level simulations, e.g. flight training simulations, but also for strategic and tactical training. It is also a fact that users of this kind of technologies require increasingly more realistic representations of the real world. This functional reality threatens both hardware and software capabilities, making almost impossible to keep up with the requirements. Many optimizations have been performed over simulation algorithms in order to fulfill these needs; no definitive solution, however, has yet been achieved. The question that arises naturally is, then: Does any generic global solution to the problem of the uneven growth of the computational power requirements with respect to the available capacities exist? This paper presents the problem by describing a real situation, analyzing the Batalla Virtual3 case of study and, in answering the motivating question, it proposes a potential software architecture employing a grid desktop computing (GDC) framework to empower constructive simulation systems, pulling off an adaptive hardware infrastructure. Additionally, as the constructive simulation scenarios do not fully adapt to the market-available GDC frameworks, the solution recommends suitable modifications to these software. Presentado en el IX Workshop Procesamiento Distribuido y Paralelo (WPDP) Red de Universidades con Carreras en Informática (RedUNCI)

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APA 7

Repetto, A. J. M. (2009). Grid desktop computing for constructive battlefield simulation. SEDICI UNLP. http://sedici.unlp.edu.ar/handle/10915/20898

MLA

Repetto, Alejandro Juan Manuel. Grid desktop computing for constructive battlefield simulation. SEDICI UNLP, 2009. http://sedici.unlp.edu.ar/handle/10915/20898.

Chicago

Repetto, Alejandro Juan Manuel. 2009. Grid desktop computing for constructive battlefield simulation. SEDICI UNLP. http://sedici.unlp.edu.ar/handle/10915/20898.

Harvard

Repetto, A. J. M. 2009, Grid desktop computing for constructive battlefield simulation, SEDICI UNLP, available at: http://sedici.unlp.edu.ar/handle/10915/20898 [Accessed 7 Aug. 2026].

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Title
Grid desktop computing for constructive battlefield simulation
Author / contributors
Repetto, Alejandro Juan Manuel
Publisher
SEDICI UNLP
Publication year
2009
Language
English

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