Buscar recursos académicos

Encontrá libros, artículos, revistas, tesis y otros recursos académicos. Buscá, elegí el resultado correcto y accedé al contenido.

Qué reúne NODOVOX Discovery: catálogos institucionales, recursos electrónicos, revistas de acceso abierto, colecciones disponibles y enlaces de consulta académica.

Resultados

30 resultados encontrados.

Tipos de recurso: Libro electrónico Artículo Revista Tesis Capítulo
Búsqueda académica
Field game-based learning as an integrative approach to motor competence in elementary school children: a pre-experimental study
Artículo
Acceso abierto Artículo DOAJ
Soemardiawan et al · UIR Press · 2026 · ISSN 2745-942X
Background: Motor competence is a key component of physical education, integrating motor skill proficiency and game understanding. However, instructional approaches often separate technical skill development from its con...
LCC TENDOlNvY2lhbCBTY2llbmNlcw~~; TENDOlNwb3J0cw~~Idioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
#FINDINGDAHL: Proposed Game-Based Learning Material Using Roald Dahl's Books
Artículo
Acceso abierto Artículo DOAJ
Norlane Jen Punzalan · Philippine Association of Institutions for Research, Inc · 2026 · ISSN 2012-3981
Researchers are increasingly seeking innovative strategies for effective knowledge transmission through instructional materials, and one recommended approach is the gamification of lessons and activities that provide stu...
LCC TENDOlNvY2lhbCBTY2llbmNlcw~~; TENDOkVkdWNhdGlvbg~~Idioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Game design as a STEM pedagogy
Artículo
Material complementario disponible Artículo DOAJ
Chloe A. Fouilloux et al · American Society for Microbiology · 2026 · ISSN 1935-7877
ABSTRACT Gamification has gained momentum in STEM education as a way to boost student engagement, motivation, and conceptual learning. A wide variety of games, from short in-class activities to long-format student-built ...
LCC TENDOlNwZWNpYWwgYXNwZWN0cyBvZiBlZHVjYXRpb24~; LCC:Biology (General)Idioma eng
Material complementario disponibleEl enlace apunta a material asociado, anexos, tablas, datos o página complementaria. No se marca como libro/texto completo.
Material complementario
Exploring Multi-Opposing-Role Play, Narrative-Based Simulations, and In-Game Feedback in Cybersecurity Education: Insights From “The XSS Game”
Artículo
Acceso abierto Artículo DOAJ
Nipuna Hiranya Weeratunge et al · IEEE · 2026 · ISSN 2169-3536
Cybersecurity education often struggles to engage learners while effectively conveying complex web vulnerabilities. This challenge is particularly evident in topics such as cross-site scripting (XSS), where understanding...
LCC LCC:Electrical engineering. Electronics. Nuclear engineeringIdioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Design, implementation, and evaluation of a game-based application for aiding chemical engineering and chemistry students to review the organic reactions
Artículo
Acceso abierto Artículo CONICET Digital
Nunes da Silva Júnior, José et al · Elsevier Science · 2021 · ISSN 1749-7728
This article presents a multilingual (Portuguese, Spanish, English, and French) game-based application to the Android and the iOS platforms. The game allows undergraduate Chemical Engineering and Chemistry students to in...
Idioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Rheum4Games: A Game-Based Board Review to Enhance Confidence and Knowledge in Rheumatology for Internal Medicine Residents
Artículo
Material complementario disponible Artículo DOAJ
Megan Schermerhorn et al · Association of American Medical Colleges · 2026 · ISSN 2374-8265
Introduction Internal Medicine (IM) residents have typically scored low on the rheumatology component of the In-Training Exam (ITE). While structured rheumatology electives can improve outcomes, these experiences are not...
LCC TENDOk1lZGljaW5lIChHZW5lcmFsKQ~~; TENDOkVkdWNhdGlvbg~~Idioma eng
Material complementario disponibleEl enlace apunta a material asociado, anexos, tablas, datos o página complementaria. No se marca como libro/texto completo.
Material complementario
Gamified Project-Based Learning Strategy to Enhance Students’ Collaboration and Creativity Skills: A Quasi-Experimental Study at Al-Islam Junior High School Krian Sidoarjo
Artículo
Acceso abierto Artículo DOAJ
Adi Bandono et al · Lembaga Penelitian dan Pengabdian kepada Masyarakat · 2025 · ISSN 0216-9495
This study examines the effectiveness of a Gamified Project-Based Learning (PjBL) strategy in enhancing students’ collaboration and creativity skills at SMP Al-Islam Krian Sidoarjo. Although PjBL has been widely implem...
LCC TENDOlRlY2hub2xvZ3k~Idioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Sentiment Analysis and Topic Modelling on Twitter Related to Mobile Legends: Bang Bang Game Using Lexicon-Based, LDA, and SVM
Artículo
Acceso abierto Artículo DOAJ
Hikmal Muhammad et al · MMU Press · 2025 · ISSN 2821-370X
Mobile Legends: Bang Bang (MLBB) has become a significant phenomenon within the global e-sports landscape, attracting millions of active players and fans. This study presents a comprehensive sentiment analysis and topic ...
LCC LCC:Electronic computers. Computer science; TENDOkluZm9ybWF0aW9uIHRlY2hub2xvZ3k~Idioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Evaluating the Effectiveness of Game-Based Virtual Reality in Satellite Ground Control Operations Education and Training
Artículo
Acceso abierto Artículo DOAJ
Lana Laskey et al · Embry-Riddle Aeronautical University · 2024 · ISSN 2374-6793
There is increased global demand for satellite amenities such as navigation, communications, weather reporting, disaster management, agricultural operations, or humanitarian assistance. The growing demand for satellite t...
LCC LCC:Motor vehicles. Aeronautics. AstronauticsIdioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
A sportification model of the traditional Singkongan game: Development and content validation of Singkoball
Artículo
Material complementario disponible Artículo DOAJ
Dhiya Ulhaq Oksa Pratama et al · UIR Press · 2026 · ISSN 2527-760X
Background: The lack of standardised rules and safety measures in traditional games limits their utility for structured physical activity and fitness promotion. In particular, the traditional Singkongan game, which invol...
LCC TENDOlNwb3J0cw~~Idioma eng
Material complementario disponibleEl enlace apunta a material asociado, anexos, tablas, datos o página complementaria. No se marca como libro/texto completo.
Material complementario
A Game Theoretic Model of Wealth Distribution
Artículo
Acceso abierto Artículo CONICET Digital
Pinasco, Juan Pablo et al · Springer · 2018 · ISSN 2153-0793
In this work, we consider an agent-based model in order to study the wealth distribution problem where the interchange is determined with a symmetric zero-sum game. Simultaneously, the agents update their way of play try...
Idioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Using games to identify adolescents at risk for substance misuse—a proof-of-concept study
Artículo
Acceso abierto Artículo DOAJ
Kammarauche Aneni et al · Frontiers Media S.A · 2026 · ISSN 2813-0146
IntroductionEarly identification of adolescents at risk for substance use is critical for timely intervention. However, standard screening tools like CRAFFT (Car, Relax, Alone, Forget, Family and Friends, Trouble) and S2...
LCC LCC:MedicineIdioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Board games and Pancasila education: Teachers' perspectives in supporting global diversity
Artículo
Acceso abierto Artículo DOAJ
Yulia Gesti Merkuri et al · Universitas Negeri Yogyakarta · 2025 · ISSN 1829-5789
Global diversity is an important element in the era of globalisation to form students able to adapt to intercultural situations. Teachers as facilitators help students achieve this by paying attention to learning compone...
LCC TENDOkVkdWNhdGlvbiAoR2VuZXJhbCk~Idioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
DRL-Based RAN Slicing With Efficient Inter-Slice Isolation in Tactical Wireless Networks
Artículo
Acceso abierto Artículo DOAJ
Abderrahime Filali et al · IEEE · 2026 · ISSN 2644-1330
The next generation of tactical networks (TNs) is poised to further leverage the key enablers of 5G and beyond 5G (B5G) technology, such as radio access network (RAN) slicing and the open RAN (O-RAN) paradigm, to unlock ...
LCC LCC:Transportation engineering; TENDOlRyYW5zcG9ydGF0aW9uIGFuZCBjb21tdW5pY2F0aW9ucw~~Idioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
MANTRA game analytics: effectiveness of educational mobile game on knowledge gain and retention of Female Community Health Volunteers (FCHVs) and women in rural Nepal assessed through game analytics
Artículo
Acceso abierto Artículo DOAJ
Sonja Mueller et al · BMC · 2026 · ISSN 1471-2458
Abstract Background Mobile technology can deliver public health interventions to reach remote populations such as unique mHealth interventions aimed at low-literacy audiences in low resource settings. This research study...
LCC LCC:Public aspects of medicineIdioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Designing and Studying the Effectiveness of Nava Game Multimedia Software in Teaching the Diagnosis of Dysarthria Symptoms in Speech Therapy Students
Artículo
Material complementario disponible Artículo DOAJ
Parvaneh Rahimifar et al · Shiraz University of Medical Sciences · 2026 · ISSN 2345-6167
Background: Previous studies have found educational games effective in improving students’ learning quality and enhancing their ability to apply material in clinical environments. Therefore, this study designed the Nav...
LCC LCC:Therapeutics. PharmacologyIdioma eng
Material complementario disponibleEl enlace apunta a material asociado, anexos, tablas, datos o página complementaria. No se marca como libro/texto completo.
Material complementario
A Model for Running Effective Educational Scavenger Hunts During Campus Orientation to Onboard new University Students.
Artículo
Acceso abierto Artículo DOAJ
Zachary Fitz-Walter et al · STARS Conference · 2025 · ISSN 2205-0795
University orientation plays a crucial role in fostering student engagement, social integration, and retention. This practice report describes the development and refinement of a game-based orientation activity: a digita...
LCC LCC:Theory and practice of educationIdioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Rare Animal Recognition Applicaton Using Augmented Reality Technology And Marker Based Qr Code
Artículo
Acceso abierto Artículo DOAJ
Fintas Yulianti et al · Islamic University of Indragiri · 2024 · ISSN 2302-8149
Indonesia has a rich diversity of animals, but the lack of media to introduce endangered species from various regions such as Java, Sulawesi, Bali, NTT and Kalimantan has led to a lack of awareness of their existence, wh...
LCC TENDOlRlY2hub2xvZ3k~; TENDOkluZm9ybWF0aW9uIHRlY2hub2xvZ3k~Idioma ind
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
STEM Skills Self-efficacy and Motivation: ANALYSIS OF OPPORTUNITIES AND CHALLENGES IN ELEMENTARY LEVEL
Artículo
Acceso abierto Artículo DOAJ
Erna Suhartini et al · LPPM Universitas Labuhanbatu · 2026 · ISSN 2303-355X
Purpose – The study examines the self-efficacy in STEM skills and the motivation of elementary school student in science learning on the theme of sustainable cities, highlighting gender and regional differences in East...
LCC TENDOkVkdWNhdGlvbg~~Idioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
Preliminary Results of a Study Investigating Aviation Student’s Intentions to use Virtual Reality for Flight Training
Artículo
Acceso abierto Artículo DOAJ
Stephanie G. Fussell et al · Embry-Riddle Aeronautical University · 2020 · ISSN 2374-6793
Educators have incorporated technology into flight training for decades. These devices have increased in complexity since the Link trainers of the early 20th century, resulting in aviation training devices, full flight s...
LCC LCC:Motor vehicles. Aeronautics. AstronauticsIdioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
The role of digital teaching methods in supporting practical skills training in the academic training of health professions – a scoping review
Artículo
Acceso abierto Artículo DOAJ
Tjorven Stamer et al · BMC · 2026 · ISSN 1472-6920
Abstract Background Digital teaching methods are established for imparting theoretical knowledge in the training of health professions. While digital formats are increasingly used in education, evidence on their capacity...
LCC TENDOlNwZWNpYWwgYXNwZWN0cyBvZiBlZHVjYXRpb24~; LCC:MedicineIdioma eng
Acceso abiertoRuta libre sin proxy. Acceso recomendado cuando no hay suscripción activa.
Open Access
A parallel implementation of Q-learning based on communication with cache
Artículo
Material complementario disponible Artículo SEDICI UNLP
Printista, Alicia Marcela et al · SEDICI UNLP · 2002
Q-Learning is a Reinforcement Learning method for solving sequential decision problems, where the utility of actions depends on a sequence of decisions and there exists uncertainty about the dynamics of the environment t...
Idioma en
Material complementario disponibleEl enlace apunta a material asociado, anexos, tablas, datos o página complementaria. No se marca como libro/texto completo.
Material complementario
Generative adversarial networks
Artículo
Página del recurso disponible Artículo OpenAlex
Ian Goodfellow; Jean Pouget-Abadie; Mehdi Mirza; Bing Xu; David Warde-Farley; Sherjil Ozair; Aaron Courville; Yoshua Bengio · Communications of the ACM · 2020
Generative adversarial networks are a kind of artificial intelligence algorithm designed to solve the generative modeling problem. The goal of a generative model is to study a collection of training examples and learn th...
Idioma en
Página del recurso disponiblePágina de referencia del recurso. El texto completo no está confirmado automáticamente.
Página del recurso
Training a gaming agent on brainwaves
Artículo
Material complementario disponible Artículo RI ITBA
Bartolomé, Francisco et al · RI ITBA · 2022
"Error-related potential (ErrP) are a particular type of Event-Related Potential (ERP) elicited by a person attending a recognizable error. These Electroencephalographic (EEG) signals can be used to train a gaming agent ...
Idioma en
Material complementario disponibleEl enlace apunta a material asociado, anexos, tablas, datos o página complementaria. No se marca como libro/texto completo.
Material complementario